Blog

Views from the people of Rugged on the topics we care about
Unsure What Gamification Really Is? You’re Probably Already Using It!
Thursday, February 8, 2024

"If you look for it, I've got a sneaky feeling you'll find that Gamification actually is all around." – Love Actually

Gamification may have been coined way back in 2002 by Nick Pelling, a game designer tasked with developing a…

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Greenwashing... and why we're not!
Friday, October 7, 2022
I went to an event last week organised by our tree planting partners in Cornwall, Plant One. During a fascinating event I learnt some things that I felt were worth sharing, and spent some time with like-minded, ecologically minded…
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Why Gamification is the Key to Repeat Visits and Increased Revenue
Monday, August 1, 2022

Gamification is pivotal in addressing the perpetual question - how to drive repeat business and keep visitors coming back for more. Our products are designed to be addictive to play, easy to operate and most importantly, create memorable experiences for…

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Getting Out There – Rugged’s 2021 Round Up
Wednesday, December 22, 2021

If we had to describe 2021 in two words, we’d call it a ‘roller coaster’. From COP26 to Tokyo 2020 (which was actually held in 2021), this year had it all. It’s been far from plain sailing for most of…

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Treading Lightly As We Go...
Tuesday, June 16, 2020

During the time we’ve been locked down we’ve all seen the dramatic rise in the use of single use plastics for gloves, masks and visors - and while this was obviously unavoidable here at Rugged we thought it would be…

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WallRider - Origin Story
Wednesday, January 23, 2019

Wall-walking (or bouncing on your back and climbing up the wall) is a very exciting and visually dramatic form of trampoline exercise - It’s also quite hard to learn and completely exhausting!

I’d always been a fan, or at least…

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